OrpheusEurydice

Orpheus VR

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Orpheus VR is an indie VR game prototype that I have been working on in conjunction with Debi Wong of re:Naissance Opera, Brian Lee Topp, and Youhan Guan. The project was conceived as a way to engage new virtual reality paltforms with the ancient art form of opera. We are exploring light weight prototpying of motion capture tools to translate real performances to game characters, utilizing VR content creation tools to aid in all stages of the pipeline. This project has been partially funded by Canada Council. It is still in early development, and all aspects of it are works in progress.More information regarding the finer details coming soon!

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© 2020 Conrad Sly

Skills

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Environment Art
Material Authoring
Architectural Visualization
Virtual Reality Design
Character Design
Photogrammetry

Contact

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conradsly@gmail.com


Projects

A Vessel of the MindProject type

uForis 2017 - 2019Project type

Nausicaä3D Art

Tangible InteractionProject type

Orpheus VRProject type

Materials3D PBR Materials

Wrapped in the CloudProject type

PokoProject type