Orpheus VR
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Orpheus VR is an indie VR game prototype that I have been working on in conjunction with Debi Wong of re:Naissance Opera, Brian Lee Topp, and Youhan Guan. The project was conceived as a way to engage new virtual reality paltforms with the ancient art form of opera. We are exploring light weight prototpying of motion capture tools to translate real performances to game characters, utilizing VR content creation tools to aid in all stages of the pipeline. This project has been partially funded by Canada Council. It is still in early development, and all aspects of it are works in progress.More information regarding the finer details coming soon!
Projects
A Vessel of the MindProject type
uForis 2017 - 2019Project type
Nausicaä3D Art
Still Life Experiments in UnrealProject type
Tangible InteractionProject type
Orpheus VRProject type
Materials3D PBR Materials
Wrapped in the CloudProject type
PokoProject type